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Marguerite Dibble

Marguerite is the founder and creative lead of GameTheoryCo. She’s an expert in game design, curriculum mapping, and design thinking. Using her experience in behavioral principles, user engagement theories, and respect-based design, she takes creative lead on the projects and collaborations that are at the heart of GameTheory. She’s passionate about diversity in games, and using technology as a positive force in our world. Marguerite is a regular speaker on gaming for good at national and international events, including TEDx (Uncovering the ingredients of FUN). She has worked on award-winning game development projects and consults on improving computer science education to increase empathy and diversity.